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Lumberjack

The Lumberjack dispatches flying chainsaws within ~75 tiles. Each target tree is felled in one pass; Cycle mode replants saplings on the stump.

Consumes power to harvest timber
Automatically chops down surrounding trees
Right-click to switch between Cycle Mode and Clear Mode
Cycle Mode continuously harvests trees and replants saplings
Clear Mode only harvests trees without replanting

— In-game tooltip

Lumberjack

FieldValue
Max UE storage500
Cost per tree10 UE
Active saws1
Global saw cap100
Search radius~75 tiles
Fell time~1 s
Tile size3×3
MaterialCount
Iron Bar / Lead Bar10
Sawmill1
Chain5
WorkstationAnvil

About every 1 s, find target → move → cut (~1 s) → return. The whole tree is removed at once; wood drops on the ground.

Supported trees:

  • Normal (Corruption/Crimson/Hallowed variants)
  • Palm
  • Sakura and Willow vanity trees
  • Ash trees

Right-click toggles:

ModeBehavior
Clear Mode (default)Fell only, no replant
Cycle ModeDrops a sapling after the fell, then replants

Cycle mode sustains farms; Clear mode clears building sites.

  1. Tree felled
  2. Sapling spawns ~20 tiles above the stump
  3. ~0.5 s after landing, regrowth starts on the stump
  4. ~0.5 s prep + ~2 s grow → same species

Valid soil: grass variants, sand types, ash.

MessageTrigger
Excessive Quantity!Global saws > 100
Lack of Electricity!UE < 10
  • Center in forest + Collector for AFK wood
  • Cycle for farms, Clear for terraforming
  • Add Life Weaver to expand planting area