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Life Weaver

Life Weaver feeds Lumberjack lines. It scans valid ground and about every 3 seconds fires an acorn that lands and grows a new tree.

Consumes power to plant trees nearby

— In-game tooltip

Life Weaver

FieldValue
Max UE storage200
Cost per tree5 UE
Fire interval~3 s
Search radius~50 tiles
Position cache refresh~5 s
Cache size cap50
Tile size2×2
MaterialCount
Iron Bar / Lead Bar8
Acorn10
Wood20
WorkstationAnvil
  • Grass, Corrupt Grass, Crimson Grass, Hallowed Grass
  • Jungle Grass, Mushroom Grass
  • Sand (variants)
  • Ash

Per candidate tile:

  • 12 empty tiles above
  • 2 tiles clear left and right at the top
  1. About every 5 s, scan ~50 tiles; cache up to 50 spots
  2. About every 3 s, if UE ≥ 5, pick a random cached spot
  3. Ballistic check from machine to target (walls block)
  4. Fire an acorn along the arc
  5. ~0.33 s after landing, regrowth starts on that tile
  6. ~0.5 s prep → ~2 s grow into the correct tree type
  • Sand → palm
  • Ash → ash tree
  • Other grass → normal tree (biome variant)
MessageTrigger
No valid planting spots nearby!Empty cache / no valid spot
Insufficient power!UE < 5
  • Loop with Lumberjack (Lumberjack Cycle mode also replants, but Life Weaver covers more area)
  • Desert/Underworld for palms or ash trees
  • Several Life Weavers + one Collector on open terrain