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Mold Processing Table

MOLD TABLE

SHPC

Once modules pile up, you need somewhere to melt them down

The Mold Processing Table is the SHPC module workbench: deconstruct surplus modules into per-slot shards, then spend shards to reforge new modules. Random reforge costs 4 shards; pinning a target on the Codex tab costs 6. Use it to clear duplicate drops or chase a specific slot.

Mold Processing Table

Deconstruct and reforge: six shard types, one per slot; shards do not cross slots

  1. 01

    Place the table

    4×3 furniture on solid tiles. Teal on the map; faint blue electric dust nearby

  2. 02

    Open the UI

    Right-click the table. Pick barrel, optic, power, stock, grip, or frame on the left; shard counts and codex progress are tracked per category

  3. 03

    Deconstruct modules

    On the Workbench tab, click a same-slot module from your inventory. Each one melts into 3 shards for that slot and marks the mold discovered in your mold codex, even if you never picked it up before.

  4. 04

    Reforge molds

    Spend shards for a new module: random reforge costs 4 shards and pulls from the lab-chest pool, preferring undiscovered entries; on the Mold Codex tab, pin a discovered mold for a fixed reforge at 6 shards. Output goes to inventory, or drops at your feet if full.