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Collector

The Collector sends up to three arms to grab items on the ground within about 125 tiles and put them in nearby containers. Mining Machines and Lumberjacks have no storage, so they usually sit next to one.

Consumes power to pick up items
Automatically places fallen objects in the nearest chest
Won’t work if there are no chests nearby
Right-click the Collector while holding an item to mark it, so only that item type is collected

— In-game tooltip

Collector

FieldValue
Max UE storage800
Cost per pickup8 UE
Active armsUp to 3
Global arm cap300 (shows “Excessive Quantity!”)
Item search rangeAbout 125 tiles
Container search range~38 tiles
Tile size3×5

Anvil.

MaterialCount
Circuit Board20
Tungsten Bar / Silver Bar8
Hook3
WorkstationAnvil

After placement, a startup animation runs. Arms start after about 2 s.

Each arm:

  1. Idle: scans about every 0.5 s. Starts only if UE ≥ 8
  2. Search: nearest filtered item within about 125 tiles; a container must also be within about 38 tiles before it grabs
  3. Move → grab → return → deposit: costs 8 UE, into the nearest container
  4. Failed deposit drops the item at the arm

Per-machine and global arm caps both apply.

Always ignored: hearts, stars, Candy, Candy Apple, Soul Cake.

Within about 12 tiles, arms pull nearby coins, merge them to the highest denomination (Copper → Silver → Gold → Platinum), then deposit once.

  • Right-click with an item: collect only that type
  • Same item again: clear the mark
  • Empty-hand right-click: clear the mark
  • Right-click with an Item Filter Board: copy up to 36 types

No filter means everything except the ignore list.

Vanilla chests (Chest, Barrel, Dynasty Chest, and similar). With Magic Storage, it tries the storage network. Coins merge and upgrade on deposit.

MessageTrigger
Excessive Quantity!Global arms > 300
There are no boxes around!No container within ~38 tiles
Lack of Electricity!UE < 8

Sit it next to a miner or lumberjack, then ring it with chests. Several Collectors can each take a different filter.