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Thermal Generator MK2

Thermal Generator MK2 raises temperature cap, output, and storage—mid/late-game single-unit power.

Put fuel in for power generation.
Right-clicking on the block can quickly insert fuel, and Shift-right-clicking can remove it.

— In-game tooltip

Thermal Generator MK2

FieldMK1MK2
Max UE storage100010000
Peak output~90 UE/s~240 UE/s
Max temperature6002000
Optimal temperature4201400
Temp cost per UE0.080.5
Tile size2×24×3
Sell price60 silver 20 copper2 gold

10000 UE acts like built-in buffering—generator plus reservoir in one tile.

MaterialCount
Thermal Generator1
Orichalcum Bar / Mythril Bar5
Gold Bar / Platinum Bar5
WorkstationOrichalcum Anvil / Mythril Anvil

Same temperature logic as Thermal Generator, scaled up:

  • Efficiency rises as temperature approaches optimal
  • No output below 50 temp
  • Faster fuel consumption → higher burst output
  • 0.5 temp per UE (vs 0.08 on MK1) → needs high burn-value fuel

Uses the same fuel table as MK1—see full fuel list. Low burn-value wood is much worse on MK2; Lava Bucket, Hellstone Bar, and Coal are better staples.

  • One MK2 on main trunk + 1–2 Thermal Battery units runs full automation
  • Handles Attack-mode Tesla + multiple Mining Machine Mk2 units alone
  • Keep MK1 + wind/hydro for low-maintenance side loads