Thrower
The Thrower is a 20-slot machine that throws stored items by direction, spread, interval, and speed. When the item is recognized as ammo, it fires as a projectile; damage equals throw speed.
Consumes power to throw items
Right-click to open the control panel— In-game tooltip
![]()
| Field | Value |
|---|---|
| Max UE storage | 500 |
| Cost per throw | 2–12 UE (scales with throw speed; default speed 8 ≈ 3.2 UE) |
| Item slots | 20 (5×4) |
| Default angle | −45° (up-right) |
| Default speed | 8 |
| Default interval | ~0.5 s |
| Ammo mode | On by default |
| Tile size | 2×2 |
Recipe
Section titled “Recipe”Iron Bow or Lead Bow—separate recipes:
| Material | Count |
|---|---|
| Tin Bar / Copper Bar | 10 |
| Iron Bow or Lead Bow | 1 |
| Workstation | Anvil |
| Material | Count |
|---|---|
| Tin Bar / Copper Bar | 10 |
| Iron Bow or Lead Bow | 1 |
| Suspicious Scrap | 8 |
| Mysterious Circuit | 6 |
| Workstation | Anvil |
Control Panel
Section titled “Control Panel”Right-click for UI:
| Setting | Meaning |
|---|---|
| Work toggle | Enable/disable throwing |
| Throw angle | Base direction (default −45°) |
| Spread | Actual angle = base ± random(spread) |
| Throw speed | Launch speed; ammo damage = speed |
| Throw interval | Seconds between throws |
| Ammo mode | See below |
Ammo Mode
Section titled “Ammo Mode”- On (default): ammo items fire as projectiles; damage equals throw speed (rounded down)
- Off: drops items physically—pick up or Collector them
Status Text
Section titled “Status Text”- Insufficient energy!
- No items to throw!
- Throwing…
- Idle
- Arrow tower: Wooden/Iron Arrows, ammo mode on → automatic bow turret
- Supply drop: ammo mode off + Item Pipeline Input refill
- Event farm: explosive ammo in spawn zones for cheap AoE
Pickup
Section titled “Pickup”Dropped Thrower keeps UE and inventory contents.