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The Thrower has 20 slots. It throws stored items by direction, spread, interval, and speed. If the item is ammo, it fires as a projectile. Damage equals throw speed.

Consumes power to throw items
Right-click to open the control panel

— In-game tooltip

Thrower

FieldValue
Max UE storage500
Cost per throw2–12 UE (scales with throw speed; default speed 8 ≈ 3.2 UE)
Item slots20 (5×4)
Default angle−45° (up-right)
Default speed8
Default interval~0.5 s
Ammo modeOn by default
Tile size2×2

Anvil. Separate recipes for Iron Bow and Lead Bow.

MaterialCount
Circuit Board6
Tin Bar / Copper Bar10
Iron Bow or Lead Bow1
WorkstationAnvil

Right-click for the UI:

SettingMeaning
Work toggleEnable or disable throwing
Throw angleBase direction (default −45°)
SpreadActual angle = base ± random(spread)
Throw speedLaunch speed. In ammo mode this is also damage
Throw intervalSeconds between throws
Ammo modeSee below
  • Ammo mode on (default): ammo items fire as projectiles. Damage equals throw speed, rounded down
  • Off: items drop as pickups. A player or a Collector can take them

Status text: Insufficient energy! / No items to throw! / Throwing… / Idle

Pick it up and place it again: UE and slot contents stay.