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The Thrower is a 20-slot machine that throws stored items by direction, spread, interval, and speed. When the item is recognized as ammo, it fires as a projectile; damage equals throw speed.

Consumes power to throw items
Right-click to open the control panel

— In-game tooltip

Thrower

FieldValue
Max UE storage500
Cost per throw2–12 UE (scales with throw speed; default speed 8 ≈ 3.2 UE)
Item slots20 (5×4)
Default angle−45° (up-right)
Default speed8
Default interval~0.5 s
Ammo modeOn by default
Tile size2×2

Iron Bow or Lead Bow—separate recipes:

MaterialCount
Tin Bar / Copper Bar10
Iron Bow or Lead Bow1
WorkstationAnvil

Right-click for UI:

SettingMeaning
Work toggleEnable/disable throwing
Throw angleBase direction (default −45°)
SpreadActual angle = base ± random(spread)
Throw speedLaunch speed; ammo damage = speed
Throw intervalSeconds between throws
Ammo modeSee below
  • On (default): ammo items fire as projectiles; damage equals throw speed (rounded down)
  • Off: drops items physically—pick up or Collector them
  • Insufficient energy!
  • No items to throw!
  • Throwing…
  • Idle
  • Arrow tower: Wooden/Iron Arrows, ammo mode on → automatic bow turret
  • Supply drop: ammo mode off + Item Pipeline Input refill
  • Event farm: explosive ammo in spawn zones for cheap AoE

Dropped Thrower keeps UE and inventory contents.