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Eye of Singularity

Accessory Turquoise

“Increases ranged damage by 100%, ranged critical strike chance by 100%, and ranged firing speed by 100%”

Eye of Singularity is the final tier of the stabilizer line and a top-tier ranged accessory. Its listed stats are extreme: +100% ranged damage, crit, and firing speed; +25% move speed; the Magic Quiver effect; −1200 aggro; and no ammo consumption. Ranged crit damage gains an extra +300% (500% total). You cannot wear it alongside the other stabilizers in the line.

“The slumbering Dragon God jacks into your nerves, deconstructing the Machine Spirit’s basal logic"
"A ravenous constellation devours your muzzle flash, draining the final warmth of dying stars"
"The formless Reaper becomes your shadow, harvesting the equal, inevitable doom of all sentient life”

FieldValue
RarityTurquoise
Sell value180 platinum 22 gold 15 silver
Stabilizer tier4
  • Ranged damage +100%
  • Ranged crit +100%
  • Ranged fire rate +100%
  • Move speed +25%
  • Magic Quiver effect
  • Aggro −1200
  • Ranged weapons do not consume ammo

When the player’s own ranged projectiles hit enemies:

  • Applies about 10 seconds of Void Erosion
  • 20% chance to spawn a micro black hole at the hit point (max 3 active): lasts about 1.5 s, deals about source damage, pulls enemies within about 25 tiles, and destroys nearby enemy projectiles

After about 1 second of near-zero movement:

  • Transparency drops to ~15%; aggro −9999 more
  • Immune to all contact damage
  • While active, about every 0.5 s of shooting fires 3 homing Gamma Ray Bursts (max 6 on screen)

Moving breaks the state immediately.

Press the accessory ability key (bind it in controls):

  • Teleport to the cursor, erasing enemy projectiles within about 5 tiles along the path
  • About 0.67 s cooldown; about 0.25 s of invulnerability after teleport

Right-click while holding a ranged weapon (requires mana):

  • Consumes all current mana
  • For 10 seconds, all ranged attacks force crit and ignore immunity frames
  • 60-second cooldown

On fatal damage when off cooldown:

  • Triggers a massive-radius supernova burst at your position and fires several neutron lasers
  • Refills HP and grants about 3 seconds of invulnerability
  • After 3 seconds, teleports you upward to a safer spot
  • Death is cancelled; 60-second cooldown

Requires Calamity Mod. Craft at the Omega Substance Polymerizer. Core materials include:

See the in-game polymerizer grid for the exact 9×9 layout.

Simple Muzzle BrakePrecision Muzzle BrakeElement Muzzle BrakeEye of Singularity