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Lumberjack

The Lumberjack sends a flying chainsaw within about 75 tiles. The whole tree falls in one pass. Cycle mode grows a new tree on the same spot.

Consumes power to harvest timber
Automatically chops down surrounding trees
Right-click to switch between Cycle Mode and Clear Mode
Cycle Mode continuously harvests trees and replants saplings
Clear Mode only harvests trees without replanting

— In-game tooltip

Lumberjack

FieldValue
Max UE storage500
Cost per tree10 UE
Saws at once1
Global saw cap100
Search rangeAbout 75 tiles
Fell timeAbout 1 s
Tile size3×3

Anvil.

MaterialCount
Circuit Board12
Iron Bar / Lead Bar10
Sawmill1
Chain5
WorkstationAnvil

The saw looks for a target about every 1 s, then moves → fells (about 1 s) → returns. The whole tree drops wood on the ground.

It can cut: ordinary trees (including Corruption, Crimson, and Hallow woods), palm trees, sakura, yellow willow, and ash trees.

Right-click to switch:

ModeBehavior
Clear (default)Cuts only. No replant
CycleAfter the cut, an acorn appears on the stump and grows a new tree

Cycle is for a wood loop. Clear is for opening space.

Cycle growth:

  1. Tree falls
  2. An acorn spawns about 20 tiles above the old stump
  3. After about 0.5 s on the ground, a new tree starts
  4. About 0.5 s prepare, about 2 s grow, same species

Valid ground: grass, Corrupt grass, Crimson grass, Hallowed grass, jungle grass, mushroom grass, sands, ash.

MessageTrigger
Excessive Quantity!Global saws > 100
Lack of Electricity!UE < 10

Put a Collector next to it for the wood. To plant a wider area, add a Tree Planter.