Circuit Protocols
Circuit protocols split across two target kinds. Turret Target has 5 protocols. Signal Tower Target has 4. TBUG lists both on the same Circuit shelf.
The factory three are Turret Short Circuit, Circuit Overload, and Virus Broadcast. The other six need chips. Virus Broadcast and Grid Blackout reach about 400 tiles, enough to cover both floors of a void station. Privilege Escalation is written onto a signal tower. While it lasts, your other protocols cost less, upload faster, and ignore range. RAM does not recover during that window.
Turrets
Section titled “Turrets”| Protocol | Category | RAM | Upload | Duration | Source | Effect |
|---|---|---|---|---|---|---|
| Turret Short Circuit | Tile Manip | 3 | about 1.5 s | 4 s | Factory | Instantly discharges the turret’s energy to briefly stall it, immediately coming back online after recovery. |
| Circuit Overload | Tile Manip | 6 | 3 s | 12 s | Factory | Injects reverse current into the turret’s power circuit, completely disabling it for a long duration. |
| Turret Hijack | Control | 5 | 2 s | 8 s | Turret Hijack Chip | Tampers with the IFF recognition module, temporarily flipping the turret’s friend-or-foe identification. |
| Munition Swap | Control | 5 | about 2.3 s | 20 s | Munition Swap Chip | The turret fires ammo from your inventory, dealing your damage |
| Turret Mesh | Contagion | 7 | about 3.3 s | 15 s | Turret Mesh Chip | Links nearby turrets into one volley at your cursor, forty shots total |
Turret Short Circuit comes back online after about 4 seconds. Circuit Overload keeps a turret down for about 12 seconds. Turret Hijack flips friend-or-foe for about 8 seconds.
Signal towers
Section titled “Signal towers”| Protocol | Category | RAM | Upload | Duration | Source | Effect |
|---|---|---|---|---|---|---|
| Virus Broadcast | Contagion | 8 | 4 s | 20 s | Factory | Injects worm code into the signal tower, causing it to emit cyber EMP waves that short-circuit all turrets within broadcast range for a long duration. |
| Beacon Forge | Contagion | 6 | 3 s | 30 s | Beacon Forge Chip | The tower fakes a distress call, luring enemies from a wide area |
| Privilege Escalation | Covert | 8 | 4 s | 45 s | Privilege Escalation Chip | Protocols cost less, upload faster, ignore range; RAM stops recovering |
| Grid Blackout | Control | 7 | about 3.3 s | 15 s | Grid Blackout Chip | Uses the signal tower to cut power to every machine in a wide radius. |
The Virus Broadcast wave itself lasts about 2.5 seconds. Turrets it hits stay shorted for about 20 seconds. Grid Blackout cuts machine power for about 15 seconds. Beacon Forge lasts 30 seconds. Privilege Escalation lasts 45 seconds.