OldNet Dive (Single-Player)
The entrance is the mid-hull of the SHPC drop pod above spawn. The whole line is single-player only.
Right-click the terminal in multiplayer and a prompt appears: Diving is single-player only. Multiplayer cannot enter.
Finding the drop pod
Section titled “Finding the drop pod”On world gen, a three-hull pod lands above spawn. An anchor rope hangs from the island to scorched ground. The world gets one pod. Structure-density multipliers do not add more.
Inverted worlds do not spawn this island.
- Outer hull: supplies
- Mid-hull: the mold table, and the OldNet access terminal (the cyan-lit pillar)
- Inner hull: the SHPC chest
If you set the matching structure density to extinct when creating the world, the pod never lands and the terminal is not there.
How to enter (single-player)
Section titled “How to enter (single-player)”- Climb the rope into the pod and walk to the cyan pillar in the mid-hull.
- Right-click once: the link warms up. A prompt asks you to interact again. The confirm window is about 5 seconds.
- Right-click again within 5 seconds: you dive beyond the wall.
You cannot dig out the terminal base.
What to do inside
Section titled “What to do inside”Right-click cyan nodes in the net to write the haul into your ledger. To keep it, return to the foot of the Blackwall and right-click the mint column for a safe logout. Logout opens a settlement screen.
If RAM burns out, you die, or you leave by any path that is not the logout terminal, this run’s ledger is void and you take nothing with you.
Commission: Dive Beyond the Wall
Section titled “Commission: Dive Beyond the Wall”Hold SHPC and the commission panel can issue Dive Beyond the Wall. Completion is one safe logout. The job is not offered if you are not holding SHPC. It is also not forced on you in multiplayer, or if the pod never generated.
Official summary:
The OldNet’s entrance is the crashed sky-island above spawn: climb the anchor rope hanging down to the ground, and the cyan-lit pillar in the mid-hull is the access terminal. Right-click it to warm the link, then right-click again within 5 seconds to dive in (single-player only). Inside, right-click cyan nodes to recover mold shards; they land in your ledger first. To keep them, return to the foot of the Blackwall and right-click the mint column to log out. One safe logout completes this commission. RAM burnout or death on the way voids everything uninscribed.