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Boomerangs

Boomerangs use a three-phase flight. Right-click in the air to redirect. Turn on Divine Artifice.

Left click throws. Outbound flight keeps slowing, then it hovers for about 0.3 seconds by default, then it speeds up on the way home. It is not a flat out-and-back.

While you still hold that boomerang, right-click during the hover or the return sends it toward the cursor first, then home. Each throw can redirect once by default.

Air caps match vanilla. Wooden-class throws allow one. Light Disc allows 6. Bananarang allows 10. Trimarang allows 3. At the cap you cannot throw another.

Per-item extras sit on the gold Godsmith Reforged line.

Vanilla itemGodsmith Reforged
Wooden BoomerangLiving wood remembers the throw: after its first hit it rebounds toward another nearby foe Right click while it flies: command it to dash toward your cursor
Enchanted BoomerangDecelerates outbound, gathers starlight while hovering, accelerates home At the hover peak it flings three homing star sparks, each dealing 30% damage Right click while it flies: command it to dash toward your cursor
ShroomerangAt the hover peak it puffs out a lingering spore cloud that keeps searing foes inside The flight path rains glowing spores Right click while it flies: command it to dash toward your cursor
Ice BoomerangHits inflict Frostburn and shatter off two piercing ice shards, each dealing 25% damage While hovering it frosts over, wreathed in freezing mist Right click while it flies: command it to dash toward your cursor
FlamarangEvery hit sets the target on fire At the hover peak it bursts into a ring of flame; the return path drops smoldering embers Right click while it flies: command it to dash toward your cursor
Thorn ChakramHits poison the target and burst three thorn spikes outward, each dealing 22% damage Right click while it flies: command it to dash toward your cursor
Fruitcake ChakramOutbound hits frost the target with sugar glaze, up to three coats Hitting a glazed target on the return detonates every coat, 25% bonus damage per coat Right click while it flies: command it to dash toward your cursor
Bloody MacheteHits inflict Bleeding and carve a tally; three tallies on one target let the blood loose The bloodletting strike deals 40% bonus damage and heals you for 2 life Right click while it flies: command it to dash toward your cursor
TrimarangUp to three airborne; each extra boomerang in flight grants all of them 8% damage Right click: the whole squad dashes toward your cursor at once
BananarangThrow up to ten; every hit ripens that banana, 6% bonus damage per stage, five stages max Right click: every airborne banana dashes toward your cursor at once
Flying KnifeHold the attack button to steer the knife after your cursor Release it to whirl in place, slashing all around, then carve a straight line home Right click while it flies: command it to dash toward your cursor
Combat WrenchEvery third hit on the same target is a bolt-knock: 80% bonus damage Bolt-knocks against steel constructs gain another 25% Right click while it flies: command it to dash toward your cursor
AnchorFlies in a heavy arc, then plunges straight down past its peak The slam quakes the ground for 60% area damage; the anchor digs in, then reels home along its chain Right click while it flies: command it to dash toward your cursor first
Sergeant United ShieldOutbound it ricochets between foes up to four times, knocking harder with every bounce Catching it raises your guard for a moment, blocking one instance of damage Right click while it flies: command it to dash toward your cursor
Light DiscOn hitting a foe it refracts toward the nearest other enemy, up to three times Each refraction loses 10% damage Right click while it flies: command it to dash toward your cursor
Paladin’s HammerA two-handed overhead throw; the hammer arcs heavily through the air At the end of its flight it rises, then slams down for 65% area damage and a shockwave Right click while it flies: it dashes to your cursor and delivers the slam there
Possessed HatchetA wind-up throw: the possessed axe accelerates after its prey, then latches on, whirling around the victim; every slash brands a soul mark, the fifth ruptures for 150% damage Right click while it flies: command it to redirect its hunt

Seal the tab and the vanilla boomerang returns at once. No extra boomerangs are added.