Yoyos
The yoyo string is still vanilla. Right-click is the new order. Turn on Divine Artifice.
Shared loop
Section titled “Shared loop”Left click still uses the vanilla yoyo. The string, flight timer, recall, Yoyo Bag, and counterweights stay.
Orders use raw right-click, not the item’s alternate use. Hovering a UI ignores the click.
Single click pins the yoyo near the cursor in a small orbit. Click again to follow you.
Two clicks about 0.2 seconds apart send it on a straight lash home. That starts at tier 2.
Hold about 0.4 seconds to toggle an orbit around you. That starts at tier 3. Orbit drains the yoyo’s lifetime about 1.5 times as fast.
The Terrarian can also drop path points with a click and patrol them.
Anchor or path-patrol hits on the same target build Heat. By default each stack adds 4% damage, up to about 40% in total. Switching targets resets Heat to one stack. A lash hit deals about 1.35 times damage by default. Per-yoyo caps sit on the gold Godsmith Reforged line.
Which yoyos unlock which orders
Section titled “Which yoyos unlock which orders”Anchor only: Wooden Yoyo, Rally, Malaise, Artery, Amazon.
Anchor and lash: Code 1, Valor, Cascade, Hive-Five, Format:C, Gradient, Chik, Hel-Fire.
Orbit as well: Amarok, Code 2, Yelets, Red’s Throw, Valkyrie Yoyo, Kraken, The Eye of Cthulhu.
Path as well: Terrarian.
Vanilla yoyos covered
Section titled “Vanilla yoyos covered”| Vanilla item | Godsmith Reforged |
|---|---|
| Wooden Yoyo | Right click: anchor, the yoyo patrols in place at your cursor. Anchored hits on the same target build Heat, up to +40% damage. Every 4th anchored hit flings 2 spinning wood chips at 25% damage |
| Rally | Right click: anchor patrol. Every 5 anchored hits quicken the strike tempo, up to 3 ranks; ranks reset when the yoyo returns |
| Malaise | Right click: anchor patrol. A field of malaise around the anchor slows enemies by 8% |
| Artery | Right click: anchor patrol. Anchored hits have a 20% chance to fling a blood bead dealing 15% damage |
| Amazon | Right click: anchor patrol. Anchored hits inflict Poisoned; at full Heat the poison lasts twice as long. At full Heat the yoyo also sprouts a venom vine, lashing the nearest foe for 20% damage every 0.75s |
| Code 1 | Right click: single tap to anchor, double tap to lash back through foes (2.2x speed, 135% damage). A lash hit sets a Breakpoint on the target for 3s: anchored hits on it deal 30% more |
| Valor | Right click: tap to anchor, double tap to lash. Lash knockback is doubled; with 3 or more enemies near the anchor, anchored damage gains 15% |
| Cascade | Right click: tap to anchor, double tap to lash. Hits shed cascading sparks; the lash path leaves burning lines behind |
| Hive-Five | Right click: tap to anchor, double tap to lash. While anchored the yoyo becomes a hive, releasing a bee every 0.8s; bees benefit from your bee equipment |
| Format:C | Right click: tap to anchor, double tap to lash. A lash hit formats the target’s Heat straight to full; 6s cooldown, a white star marks it ready |
| Gradient | Right click: tap to anchor, double tap to lash. Heat cap raised to +60%; the yoyo shifts gold, orange then red as Heat builds |
| Chik | Right click: tap to anchor, double tap to lash. The lash flies at 2.6x speed with a sonic ring on launch |
| Hel-Fire | Right click: tap to anchor, double tap to lash. Every 2s the anchor ignites the ground below with a ring of hellfire |
| Amarok | Right click: tap to anchor, double tap to lash, hold to orbit. The orbit trails frost mist, slowing enemies in the domain by 12% (spin time drains faster while orbiting) |
| Code 2 | Right click: tap to anchor, double tap to lash, hold to orbit. The lash splits a parallel mirror track about 2.5 tiles aside, dealing 50% damage |
| Yelets | Right click: tap to anchor, double tap to lash, hold to orbit. Every 6 anchored hits fling a ring of 8 spores, each dealing 40% damage |
| Red’s Throw | Right click: tap to anchor, double tap to lash, hold to orbit. A lash hit loads 3 Red Flags into the target; while flags remain, anchored hits on it are guaranteed crits, one flag per hit |
| Valkyrie Yoyo | Right click: tap to anchor, double tap to lash, hold to orbit. The orbit tilts into a valkyrie’s gyre, shedding feather light on hits |
| Kraken | Right click: tap to anchor, double tap to lash, hold to orbit. While anchored, inky tendrils lash the two nearest foes for 30% damage per pulse. Infinite spin time |
| The Eye of Cthulhu | Right click: tap to anchor, double tap to lash, hold to orbit. The anchor stares down the nearest foe, spitting 3 blood tears every 2s; the lash becomes a ramming charge dealing 160% damage |
| Terrarian | Right click taps: chart up to 3 waypoints, the yoyo patrols the route and its beam rate doubles while patrolling. Each completed lap rings a Patrol Resonance: for 1s beams fire faster and 30% harder. Double tap to lash, hold to orbit; click again when the route is full to clear it |
Bounds
Section titled “Bounds”Seal the tab and orders stop at once. The yoyo returns to vanilla. No extra yoyos are added.