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Conduit

These tomes spend heat as a resource. Turn on Divine Artifice.

Left click shots and channels build heat. Heat is a resource, not only a penalty bar.

White-hot sits at 65 to 99. Damage rises there, mana cost is multiplied by 0.7, and each weapon adds its own white-hot extra.

Hitting 100 splits by weapon. Some lock casting for a moment, some hold a sustain band, some only raise mana cost and leave the beam up.

Right-click vents. Heat must be at least 25. The vent costs 0 mana. Power follows current heat.

Weapons that already need a held right-click turn vent off so the keys do not clash. Per-item extras sit on the gold Godsmith Reforged line.

Vanilla itemGodsmith Reforged
Last PrismReforged: heat is focus; six splayed beams converge into one white-hot lance, and at white heat the impact refracts prism shards Capping the gauge never breaks the beam, it only surges mana upkeep Right click while channeling to shatter the lance into a prismatic fan, spending all heat
Charged Blaster CannonReforged: hold to channel; cold plasma spits bolts, white heat pulses focused arc lances Charging never stops: cap the gauge and the cannon itself fires the Annihilator, a massive plasma sphere that licks arcs at everything nearby Right click to cash out early as a lesser charge shot
Laser MachinegunReforged: heat is spin; the barrel drags cold and roars at white heat, where every sixth shot rides a piercing crimson lance Holding the gauge at the redline only surges mana upkeep Right click to vent the whole cylinder as a sweeping thirty-round fan
Heat RayReforged: hold to sustain a scorching ray; white heat widens the beam and molten stacks detonate on the fifth Right click to vent all heat as a corona flash lance
Shadowbeam StaffReforged: hold to sustain a shadow beam that ricochets off the walls; white heat adds one more bounce and thickens the beam Right click to vent everything as chained shadow bursts along every bend of the beam
Magnet SphereReforged: while you hold the staff a feed-tether links you to your sphere, and magnetic flux climbs as long as the link holds At full flux the sphere overcharges, lashing heavy arcs at anything close Right click to detonate a magnet storm around the sphere that drags lesser foes toward its heart
Magical HarpReforged: unbroken play builds crescendo; at fortissimo the notes swell, race and rain music Right click to resolve all crescendo into a ringing chord shockwave; rapid re-hits echo for bonus damage
Razorblade TyphoonReforged: each cast banks storm charge; blades born at white heat never get lost, they wheel back to your side and hunt again Right click to open the Eye of the Typhoon at your cursor: every blade in the air is drawn into the vortex, and the eye bursts as it closes
Bubble GunReforged: nonstop spray builds bubble pressure; at a boil the bubbles swell and burst into twin beads on impact Cap the gauge and the barrel jams shut in a gush of foam Right click to vent everything as a fan of seven great bubbles that pop in a rolling chain
Medusa HeadReforged: hold to unleash a petrifying gaze cone; stone-mark stacks briefly petrify, white heat narrows the gaze into a focused glare Right click to vent all heat as an eight-way stone glare
Life DrainReforged: a leech conduit that tethers up to three foes and drains them together; white heat grants true life recovery Right click to detonate the stored blood at your cursor; overload backfires for 10 life

Seal the tab and heat clears at once. No extra magic items are added.