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Hardmode guns

This family right-clicks to cycle fire modes. Odd guns such as the Chain Gun sit in the second table. Turn on Divine Artifice.

Left click shoots. Right-click cycles fire modes. It spends no ammo and plays no shot animation. A swap clears the current burst-chain count, but not a jam, a forced rest, or heat already built. Switching modes does not skip those pauses. After a swap there is about a 0.2-second lock before the next cycle.

A burst mode rests after its string. A heat mode jams when full. You cannot shoot through a jam. Heat drains on its own; a full bar takes about 4 seconds to empty. Heat still drains while you fire, and each shot also adds heat.

Switching to another gun, or dying, clears mode, heat, jam, and burst rest. The next pickup starts on the first mode.

A few endgame guns have three modes. Most have two. Names, converge, and spread sit on the gold Godsmith Reforged line.

Vanilla itemGodsmith Reforged
ShotgunReforged: right click to switch choke Wide Bore throws six drooping pellets in a broad fan; landing 3 pellet hits in one blast bursts a rain of lead over the target Tight Choke fires three heavy pellets dead straight; all three into one foe corrodes it, taking 12% more from this gun Every trigger pull still costs one shell
Onyx BlasterReforged: right click to switch charge Onyx Volley leaves a lingering dark stain at the blast that drags foes inward Singularity Charge fires slower but hurls one huge onyx orb: its blast pulls everything toward the core and sprays your bullets in a ring
Clockwork Assault RifleReforged: right click to switch fire mode Gear Burst keeps the classic three round burst, the third round bites 30% harder Overclock trades heat for 40% more speed; run it too hot and the gears jam
GatligatorReforged: right click to switch temper Swamp Riot keeps the wild spray but every round skips once off blocks Death Roll fires tight four round strings; the last bite tears a bleeding wound
MegasharkReforged: right click to switch jaw Feeding Frenzy ramps fire rate the longer you hold the trigger; Shark Bite tightens the spread and bites 15% harder Land 50 hits to draw blood: for 3 seconds every hit leaves a bleeding wound
UziReforged: right click to switch grip Akimbo sprays 30% faster with a loose pattern; Burst fires tight three round strings dead on target Every 4th round (the burst finisher) is an amber tracer: tracer hits light the target up, and your Uzi rounds dig 10% deeper into lit targets
Venus MagnumReforged: right click to switch bloom Magnum Focus: after a crit the next round pierces one extra foe, the aim line lights up for the window Petal Triplet fires three petals in a fan for one bullet
Tactical ShotgunReforged: right click to switch stance Tactical Fan paints the spread cone so you know exactly what the six pellets cover Triple Pump racks three fast shells then forces a rest; the first pump slams a breaching shockwave, and breached foes take 10% more from your pellets for a second
Sniper RifleReforged: tap right click to switch fire mode, hold to scope Snipe mode paints a piercing aim line; stand still to steady your breath, a steadied shot always crits Rapid mode trades power for speed
Candy Corn RifleReforged: right click to switch coating Candy Rain adds a sweet drooping arc to the classic spray Sticky Burst fires three gummy rounds; hits stack Sugar Coat, slowing the target and sweetening your shots
XenopopperReforged: right click to switch bubble Cluster pops five bubbles that converge and burst in a crossfire on your cursor Vacuum floats one big bubble to the cursor, holds, then vents all five rounds at once
Vortex BeaterReforged: right click to switch flow Vortex Sweep keeps the classic storm, rockets gently home in Vortex Cannon fires slow charged rounds hitting 2.6 times harder; heavy impacts tear open a pulling vortex
S.D.M.G.Reforged: right click to cycle three fire modes Dolphin Tide keeps the legendary speed; Sonar Burst tags the third hit so the whole team’s ranged shots dig 8% deeper Orbital Guide gently homes for 10% less punch

These eight do not cycle fire modes. Each has its own recast. They do not share the right-click swap. Inputs and numbers not read here keep the rest of their vanilla feel. Check the gold Godsmith Reforged line.

Vanilla itemGodsmith Reforged
Chain GunReforged: hold to spin up Suppression mode, ramping to the fastest fire rate in the land until the barrels glow red-hot after 8s of sustained fire, forcing a slowdown until you let go Right click to switch to Chain Focus: no spin-up, slower but precise and much harder-hitting. Firing slows your movement in Suppression
Coin GunReforged: right click cycles the denomination, limited to coins you carry. Copper fires 3-coin sprays, Silver pierces one extra target, Gold hits 10% harder, Platinum bursts into golden light on hit Return on Investment: kills refund 1 coin of that denomination, capped at 3 per second
Dart PistolReforged: two firing modes. Twin Sting fires quick two-round bursts, second dart at 70%; Still Fang rewards standing still 0.8s with a +60% double-speed ambush dart Right click to switch modes. Dart ammo effects are fully preserved
Dart RifleReforged: two firing modes. Pierce Draw charges while held with a fading-in aim line and looses on release: a full 1s draw gives x2 dart speed, +2 pierce and +50% damage; Triple Fan spits 3 darts at 60% each for a single dart Right click to switch modes. Dart ammo effects are fully preserved
Elf MelterReforged: festive fire stream with two modes. Melt Fan sprays wide red-green flame laced with thaw mist; Gift Toss focuses a lance jet and lobs a burning present every 0.8s, worth 8 gel Right click to switch modes. Pressure rules still apply: long sprays shorten the flame
FlamethrowerReforged: sustained fire stream with two modes. Fan sweeps a wide cone and leaves burning ground; Lance focuses a long piercing jet Right click to switch modes. Sustained spraying drains pressure and shortens the flame; ease off to recover
Piranha GunReforged: two hunting modes. Latch is the classic bite-and-hold; School Patrol sends the fish circling your cursor for 6s, gnawing anything in the ring, then they swim home Right click to switch modes. Patrol fish deal 85% damage per bite; at most 9 patrol fish at once
ToxikarpReforged: two spit modes. Bubble Stream is the classic rapid fire; Pustule takes about triple the time to charge one bloated bubble at x2.4 damage that bursts into 6 spore bubbles and a lingering toxic cloud Right click to switch modes. No ammo, as always

Seal the tab and modes and heat clear at once. Vanilla fire returns. No extra guns are added.