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NPC Protocols

NPC protocols act on enemies. The in-game scan label is NPC Target. This shelf has 18 protocols: 7 factory, 11 written from chips.

The factory seven are Short Circuit, Synapse Burnout, Optic Overload, Memory Wipe, System Reset, Contagion, and Cyberpsychosis. The chips are sold on TBUG’s NPC shelf.

The Effect column is the in-game protocol text. RAM is the base cost; the real spend scales with the target. Ordinary enemies are billed at about 1× to 1.5×. Bosses go up to 3×. Upload times are written in seconds.

ProtocolCategoryRAMUploadDurationSourceEffect
Short CircuitLethal21 sInstantFactoryReleases an EMP causing instant damage and brief paralysis.
Synapse BurnoutLethal3about 1.5 s5 sFactoryOverloads the target’s neural synapses, dealing continuous thermal damage.
Optic OverloadCovert2about 1.3 s4 sFactoryBlinds the target, making them unable to perceive their surroundings.
Memory WipeCovert3about 1.3 s5 sFactoryClears the target’s hostility data, resetting their aggro list.
System ResetControl42 s6 sFactoryForces a system reboot on the target, completely paralyzing them.
ContagionContagion4about 1.7 s6 sFactoryImplants a self-replicating malware that spreads to nearby targets.
CyberpsychosisControl5about 2.5 s8 sFactoryDrives the target into a frenzy, attacking all nearby units.
Live Cell TapContagion3about 2.3 s15 sLive Cell Tap ChipPins the target immobile and immune, converting its life into your RAM
Compensation ProtocolLethal4about 1.8 s8 sCompensation Protocol ChipAdvance 10% of the target’s life; kill it within eight seconds or pay the debt yourself
Armor ParseCovert3about 1.5 s6 sArmor Parse ChipDrops the target’s defense to zero for six seconds.
Phase DesyncCovert52 s7 sPhase Desync ChipSplits the target’s body from its hitbox; both sides become harder to hit
Meltdown ProtocolLethal5about 2.5 s4 sMeltdown Protocol ChipLocks the target’s heat sinks shut; four seconds later it cooks off, catching nearby enemies.
Shell RequisitionParanormal5about 2.2 s7 sShell Requisition ChipTargets killed while marked rise again and fight for you for fifteen seconds
Forced DeletionParanormal4about 1.8 s5 sForced Deletion ChipMarks the target for deletion; the fifth hit it takes triggers a heavy strike.
Data LeechContagion4about 1.7 s6 sData Leech ChipWhile active, hitting this target restores your RAM, up to a total cap.
Firmware RollbackControl7about 3.3 s10 sFirmware Rollback ChipRolls the target back to its previous phase; it runs berserk for five seconds after
Payload RewriteControl7about 3.2 s10 sPayload Rewrite ChipFor ten seconds the target’s projectiles become yours, dealt at your damage
Swarm LinkControl5about 2.2 s5 sSwarm Link ChipHitting the target also deals thirty percent to up to five nearby enemies.

Contagion, Memory Wipe, and Cyberpsychosis also reach nearby targets in the same group. Against packed fodder, one upload can cover a cluster. Firmware Rollback only matters on a boss that has already changed phase: it rolls the behavior back, then the target runs berserk for about 5 seconds. Compensation Protocol cuts 10% of the target’s life on landing; if you do not kill it within 8 seconds, that debt returns to you.