Arbiter
“Judgment descends through fire”
Overview
Section titled “Overview”The Arbiter is a Hardmode transition charge axe. Hold to raise the blade, then release for a downward cleave that sends flames crawling left and right along the ground. The longer you charge, the harder the hit and the farther the fire spreads.
“Judgment descends through fire”
Combat Behavior
Section titled “Combat Behavior”- Charge (up to ~1.5 s): Raise the axe; a full charge adds a flash and screen shake
- Downward cleave: Fast arc hitbox; near the end of the swing, a ground shock triggers below the axe tip
- Flame spread: A central fire pillar plus a fire snake to each side that hugs the ground. The snakes climb small steps and slopes but stop at tall walls or pits, leaving burning ground and applying On Fire!
- Damage and per-side spread distance (roughly 14 to 60 tiles) scale with charge time
- Only one axe can exist in the world at a time
Base Stats
Section titled “Base Stats”| Field | Value |
|---|---|
| Base damage | 320 |
| Use time | 12 |
| Knockback | 13 |
| Rarity | Light Red |
How to Obtain
Section titled “How to Obtain”No anvil recipe. After you defeat the Wall of Flesh, the axe falls near the fight and plants in the ground. Walk up and right-click to pull it free. Each player can claim it once. A full inventory blocks the pull; make room and try again. It does not appear during Calamity’s Boss Rush. Worlds that are already in Hardmode need another Wall of Flesh kill before the axe appears.