Solar Core Fist
“The temple's sun gem still beats. The stone shell is merely its gauntlet”
Overview
Section titled “Overview”Solar Core Fist is one of the brutal relics. Stand still for about half a second to enter Stone Guard. In stance you take 50% less damage and ignore knockback.
Each hit you eat in stance grants 1 Solar Charge, plus 1 extra per 100 raw damage of that blow. Charge caps at 24. The shell veins brighten one tier per 8 stacks. At 8 or more, the stance radiates a scorching aura about 11 tiles out. Aura damage scales with your bonuses.
Holding the stance for 5 seconds forces a 2 second overheat: no damage reduction, no charge, no re-entering stance.
Hold Down for about half a second in stance to hurl a full-power fist toward your cursor, with a larger solar nova. Moving also breaks the stance and throws the fist, but at 25% less damage. Throwing the fist ends the stance without overheating.
The fist deals 500 base damage, +12.5% per stack, 2000 at full charge, then your damage bonuses. The first enemy struck erupts in a solar nova and chains six lava bursts to both sides.
The temple’s sun gem still beats. The stone shell is merely its gauntlet
How to Obtain
Section titled “How to Obtain”Drops from Golem in Brutal World. Only the Brutal World flag matters. The Bestiary only shows it there.