Viscous Trail
- Unlock fish
- Slimefish
- Trigger
- Move
- Cooldown
- ~1.5 sec (shorter at higher domain tier)
- Research time
- 16 min
Overview
While moving, throws slime gel that sticks to targets it touches
Research note
It seems very... 'attached'
Mechanics
Once movement speed passes a threshold, a gel ball is thrown along your travel direction about every 1.5 seconds. Domain layers shorten that interval. Up to 4 plus domain layers can exist at once.
Gel bounces with gravity and weakly tracks enemies within about 7.5 tiles. On close contact it sticks and deals damage about every 0.5 seconds.
About 0.5 seconds before it expires, it swells, then explodes in about 7.5 to 12 tiles and applies Slimed. Nearby gel pulls together. Damage is about 160% weapon damage plus 40% per domain layer. Worm body segments take ×0.7; The Devourer of Gods head and tail take ×1.43.
While the skill is active, your hits also apply Slimed for about 3 seconds base, extended by domain layers.
Tips
Move and shoot to lay gel; standing still produces none. Gel seeks enemies on its own, and dense clusters pull together for steadier coverage