Viscous Trail
- Unlock fish
- Slimefish
- Trigger
- Move
- Cooldown
- ~1.5 sec (shorter at higher domain tier)
- Research time
- 16 min
Overview
While moving, throws slime gel that sticks to targets it touches.
Research note
It seems very... 'attached'.
Mechanics
Once movement speed passes a threshold, about every 1.5 seconds (shortened by domain layers) a gel ball is thrown along your travel direction. Up to 4 plus domain layers can exist at once. Gel bounces with gravity, weakly tracks enemies within about 7.5 tiles, sticks on close contact, and deals damage about every 0.5 seconds.
About 0.5 seconds before expiring, gel swells, then explodes in about 7.5 to 12 tiles applying Slimed slow. Nearby gel pulls toward each other. Damage is about 160% weapon damage plus 40% per domain layer. Worm body segments take ×0.7 damage; Devourer of Gods head and tail take ×1.43. While active, your hits also apply Slimed for about 3 seconds base, extended by domain layers.
Tips
Move and shoot to lay gel; standing still produces none. Gel seeks enemies on its own, and dense clusters pull together for steadier coverage.