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Solar Panel

Solar panels run in daylight. Output peaks at noon. Rain multiplies the remaining curve by 0.4. A solar eclipse stops them. A solid block overhead also stops them. Night is 0.

MK2 peak is three times the first panel.

Generates power during the day, peaking at noon Heavily reduced in rain, completely offline during eclipses Stops working when solid blocks cover it overhead

— In-game tooltip

Solar Panel

Solar Panel MK2

MK1 is 5×3, 1000 UE cap, 2 module slots. MK2 is 7×3, 4000 UE cap, 3 slots. The base needs solid tiles. Each column above the face must stay open to the sky.

Run an energy pipe to it.

MK1 noon, clearabout 48 UE/s
MK2 noon, clearabout 144 UE/s (3×)
Raincurrent day curve ×0.4
Eclipse / night / cover0

Mythril / Orichalcum Anvil.

Solar Panel

MaterialCount
Crystal Shard10
Glass30
Mythril Bar / Orichalcum Bar5
Circuit Board10
WorkstationMythril / Orichalcum Anvil

Solar Panel MK2

MaterialCount
Solar Panel1
Hallowed Bar10
Soul of Light5
Circuit Board20
WorkstationMythril / Orichalcum Anvil

MK2 tooltip:

Generates power during the day, peaking at noon, three times as efficient as the original Heavily reduced in rain, completely offline during eclipses Stops working when solid blocks cover it overhead

— In-game tooltip